Персонал Запоріжжя: резюме та пошук співробітників в Запоріжжі, працевлаштування та розміщення вакансій. Знайти співробітників в Запоріжжі швидко, шукаю резюме в місті Запоріжжя.
Ви працюєте менеджером по підбору персоналу? Значить вам відомо, як складно знайти персонал в Запоріжжі. Кого шукати - фахівців з мінімальним досвідом роботи або віддати перевагу фахівцям з відмінним резюме? Звертати увагу на резюме з низьким рівнем зарплати Або потрібен персонал в Запоріжжі, але з високим окладом? Питань багато, тому ласкаво просимо на портал, орієнтований на пошук резюме і співробітників, а також розміщення вакансії в Запоріжжі!
3D Artist / Animator MSToons, <p>3D Character Creation and Development;</p>
<p>Character Texturing & UV Mapping;</p>
<p>Character and Object Rigging;</p>
<p>Environment and Asset Creation for Animation;</p>
<p>Lighting Design Tailored to Project Requirements;</p>
<p>Character and Object Animation;</p>
<p>Animation Rendering;</p>
<p>Post-Production and Animation Compositing.</p>
3D Artist DreamDrop Games <p>I have made character and NPC animations, using Blender 3D software for further use in the Unity game engine;</p>
<p>I have edited,fixed and adjusted models for animation movements for further use in the Unity game engine, using Blender 3D software;</p>
<p>I have created RIGs / Skeletal Meshes for characters and NPCs, using Blender 3D software;</p>
<p>I have skinned character and NPC skeletal meshes to geometry meshes for more realistic and correct movement for 3D animation creation, using Blender 3D software;</p>
<p>I have communicated with 3D modeller and animator teams, to ensure rigged characters met project’s and quality requirements;</p>
<p>I have corrected, fixed and adjusted character and NPC animations, based on feedback provided by the 3D modeller and animator teams;</p>
<p>I have exported character and NPC animations to the Unity game engine, using Blender 3D software.</p>
3D Visualizer Univermag Osvity <p>I have created 3D models for educational facilities that were printed on 3D printers, using Blender.</p>
<p>I have created 3D models based on different topics and projects: Biology (3D models of organs, joints, cells, etc); Geography (3D models of mountains, globes, etc); 3D models for school safety classes.</p>
<p>I have provided ready-to-print, size-calibrated models using Autodesk Netfabb.</p>
<p>I have edited, optimized, retopologized and remodeled already existing 3D models that were not met by project needs or by quality standards.</p>
<p>I have photographed, searched and imported needed references for each 3D model into 3D modeling software to provide as much accuracy and detail as possible.</p>
<p>I have worked closely with the Higher Management and 3D Printing department to ensure printed models were made by given quality standards and project needs.</p>
<p>I have created highly detailed, high resolution renders to showcase completed 3D models to the Higher Management and 3D Printing department.</p>
<p>I have created professional lighting in a 3D environment to ensure that any 3D model would be presented accordingly.<br /></p>
3D Animator Rooster Time <p>I have created character animations and videos, audio mixing and previews.</p>
<p>I have created environments as well as lighting for it.</p>
<p>I have created animations based on video and audio references.</p>
<p>I have created animations based on popular video game franchises (Five Nights at Freddy’s, Poppy Playtime, Garten).</p>
3D Artist Freelance <p>I have created High-poly and Low-poly models (by references and without using any references).</p>
<p>I have done object animations and character animations. As well as creating RIGs for objects and characters.</p>
<p>I have created PBR materials and textures (2K / 4K) for models, with previously created UV maps.</p>
<p>I have created optimized 3D models for game-dev projects.</p>
<p>I have created model showcase scenes, complex environment scenes (with lighting) and high quality renders of them.</p>